== Orig Surface Smoothing (-<no>smooth1, -<no>smooth2) ==

After tesselation, the orig surface is very jagged because each
triangle is on the edge of a voxel face and so are at right angles to
each other. The vertex positions are adjusted slightly here to reduce
the angle. This is only necessary for the inflation processes.
Creates surf/?h.smoothwm(.nofix). Calls mris_smooth. Smooth1 is the step
just after tessellation, and smooth2 is the step just after topology
fixing.

=== Programs ===

 * [[mris_smooth]]