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||<tablestyle="width: 903px; height: 327px;": style="font-weight: bold;">Bug||<: style="font-weight: bold;">Example||<: style="font-weight: bold;">Fixed?|| |
||<tablewidth="903px" tableheight="327px" tablestyle=""style="font-weight: bold; text-align: center;">Bug ||<style="font-weight: bold; text-align: center;">Example ||<style="font-weight: bold; text-align: center;">Fixed? || ||There's a difference between the orig surf and white surf after wm edits<<BR>> --usually the orig surf is better|| || || ||White surf does weird indentations even when wm voxels are present (white matter damage?)<<BR>> --again orig surf is better here|| || || ||Surfaces between temporal lobe and the cerebral cortex are usually crazy (random wm voxels)|| || || ||Still some problems with calcarine area - aseg is correct yet the surfaces aren't||073_dev|| || ||Pial surf isn't correct at midline<<BR>> (not incorrect but not pretty to look at)||073_dev|| || |
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Bug List from Stable 5.0.0
*Note: These bugs are found while running the Buckner40 data set.
see also: Buckner40Notes
Bug |
Example |
Fixed? |
There's a difference between the orig surf and white surf after wm edits |
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White surf does weird indentations even when wm voxels are present (white matter damage?) |
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Surfaces between temporal lobe and the cerebral cortex are usually crazy (random wm voxels) |
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Still some problems with calcarine area - aseg is correct yet the surfaces aren't |
073_dev |
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Pial surf isn't correct at midline |
073_dev |
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